Revelation 2 · 29 verses · Letters to the churches, part I

Revelation 2 as a game: four letters to the churches of Asia

Carry the words of the One who “walketh in the midst of the seven golden candlesticks” to Ephesus, Smyrna, Pergamos and Thyatira. Hear what He praises, what He has against each church, and what He promises to him that overcometh.

No download. Plays in any modern browser on a phone, tablet or computer. Revelation 1 and the Baptism of Jesus are free to try first.

What you will see

Four churches, four letters, four promises

You arrive as a Scribe, sent to witness the chapter and write it down. Revelation 2 follows Revelation 1, which is free to play, and it is one map you can walk end to end. The letters are the risen Christ’s own words; He is never a character you play. On the map stand the angels of the four churches, each speaking from their own letter: Ephesus, which had “left thy first love”; Smyrna, poor “but thou art rich”; Pergamos, which had “not denied my faith”; and Thyatira, whose last works were “more than the first”. An interpretation angel stands with them and sets the four letters beside the history of the church.

Four things wait to be found, one for each promise in the chapter: the tree of life, the crown of life, the white stone, and the morning star. The quest follows the chapter in order. You deliver the letter to Ephesus, then Smyrna, then Pergamos, then Thyatira, gather the four promises, and hear the interpretation angel last.

Each letter ends the same way: “He that hath an ear, let him hear what the Spirit saith unto the churches.” Every verse the game quotes is the King James Version. When you have heard all four, step into the quiz zone and sixteen questions ask what you saw.

Revelation 2 in the game: the map of the chapter with its people standing where the passage puts them
The game itself, not a mock-up: Revelation 2.

The chapter, in order

The quest, Deliver the Letters, has six steps, and they follow the chapter in order. Nothing is added to the text; the steps are a way of making sure you miss none of it.

  1. Deliver the letter to Ephesus
  2. Deliver the letter to Smyrna
  3. Deliver the letter to Pergamos
  4. Deliver the letter to Thyatira
  5. Gather the four promises
  6. Understand the church ages

Who you meet

Five people and voices stand in the chapter. Each speaks only from their own place in the chapter.

  • Angel of Ephesus — who reads the letter from Him that “holdeth the seven stars in his right hand”, with its call to remember and repent.
  • Angel of Smyrna — who reads the words of “the first and the last, which was dead, and is alive” to a church in tribulation.
  • Angel of Pergamos — who reads the letter from Him “which hath the sharp sword with two edges”.
  • Angel of Thyatira — who reads the words of the Son of God, whose “eyes like unto a flame of fire” see the church’s works.
  • Interpretation Angel — a guide who reads the four letters as four eras of the church, from the apostles onward.

What you find

Walk up to any of these and the game reads you the verses it comes from, in the King James Version.

  • The Tree of Life — the promise to Ephesus (2:7).
  • Crown of Life — the promise to Smyrna (2:10).
  • White Stone — the promise to Pergamos, with “a new name written” (2:17).
  • Morning Star — the promise to Thyatira (2:28).

The verse to the church at Smyrna

“Fear none of those things which thou shalt suffer: behold, the devil shall cast some of you into prison, that ye may be tried; and ye shall have tribulation ten days: be thou faithful unto death, and I will give thee a crown of life.” Revelation 2:10, King James Version

Every verse the game quotes is the KJV. Where a character speaks in their own words, the dialogue is written from the chapter and checked against our doctrinal rules before release. The about page says plainly how we read the Bible.

Try five of the sixteen

Revelation 2 quiz questions, with answers

Five real questions from the Revelation 2 quiz, in the game's own words. In the game the options are shuffled every time, and you need 70% to pass.

1. What did Christ commend the church of Ephesus for?

  1. Their wealth and generosity
  2. Their labor, patience, and testing of false apostles
  3. Their political influence
  4. Their large membership
Show the answer

B. Their labor, patience, and testing of false apostles I know your works, your labor, your patience, and that you cannot bear those who are evil. Thou hast tried them which say they are apostles, and are not, and hast found them liars.

Revelation 2:2

2. What was the threefold call to Ephesus?

  1. Study, labor, and witness
  2. Pray, fast, and give alms
  3. Watch, wait, and endure
  4. Remember, repent, and do the first works
Show the answer

D. Remember, repent, and do the first works Remember therefore from where you have fallen; repent and do the first works — the only path back from a cooling love.

Revelation 2:5

3. What is promised to the one who overcomes in Ephesus?

  1. Authority over ten cities
  2. To eat from the tree of life in the Paradise of God
  3. A throne beside the Father
  4. A house of many mansions
Show the answer

B. To eat from the tree of life in the Paradise of God To him that overcometh will I give to eat of the tree of life, which is in the midst of the paradise of God.

Revelation 2:7

4. What is promised to the one who overcomes in Pergamos?

  1. Oil of anointing and a royal robe
  2. Hidden manna and a white stone with a new name
  3. Rivers of living water and a silver trumpet
  4. Bread of the presence and a golden key
Show the answer

B. Hidden manna and a white stone with a new name To him who overcomes I will give some of the hidden manna to eat. And will give him a white stone, and in the stone a new name written, which no man knoweth saving he that receiveth it.

Revelation 2:17

5. What did Christ promise to give to the one who overcomes in Thyatira?

  1. The keys of the kingdom
  2. Power over the nations and the morning star
  3. A seat at His right hand
  4. A garment of white linen
Show the answer

B. Power over the nations and the morning star He that overcometh, and keepeth my works unto the end, to him will I give power over the nations... And I will give him the morning star.

Revelation 2:26–28

Right answers pay 10 XP each and a perfect score pays 50 more. In a room, everyone answers the same quiz and sees how the others did. More on how the quiz works.

Chapter facts

29
verses, every one covered by something you see, hear or read
16
quiz questions, each tied to a verse
5
people and voices to speak with
4
things to find and read
1–6
players in a room; solo play is fine too
KJV
every verse quoted from the King James Version

How to play it

  1. Open the game in your browser and make an account. A child under 13 gives a parent's email instead of their own, and the parent confirms before the child can play with anyone else; see the page for parents.
  2. Play the short intro story in the Archivery, the library where the Scribe finds the Book. It is free and takes a few minutes.
  3. Open the world map and choose Revelation 2. To play with others, start a room and share its code, which looks like SCRIBE-7K4P2Q; up to six people can join from their own devices.
  4. Walk the map, speak with everyone, read everything, then step into the quiz zone.

Free, and with a subscription

Revelation 2 is part of the subscription ($9.99 a month or $79.99 a year). Chapters open in Bible order along a road through the books, era by era, so Revelation 2 opens when you reach Revelation on that road; nobody skips ahead. See pricing.

Free forever, for every player: the intro story, Revelation 1, the story scene The Baptism of Jesus, and four open lands to walk with other players: the City of the Last Days, the Garden of Eden, Judea in the days of Jesus, and Patmos and the Seven Churches. Revelation 1 is a good first chapter to try before you subscribe.

More to play

  • Before: Revelation 1 — Stand with the apostle John on the rocky shore of Patmos and behold the risen Christ walking among the seven lampstands.
  • After: Revelation 3 — Carry the last three letters of the risen Christ: to Sardis, which had a name to live, to Philadelphia, with “an open door”, and to Laodicea, “neither cold nor hot”.
  • Every chapter and story with a page: the list of what you can play.

Hear what the Spirit saith.

Revelation 2 takes about twenty minutes alone, a little longer with friends in a room.

Start with the free chapters